Languages

There are a very large number of languages spoken in Peregrine.

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Draconic Languages

Draconic Black: can only be learnt from Black Dragons
Draconic Blue: can only be learnt from Blue Dragons
Draconic Common: spellcasters language (Int 19 to learn, except for arcane spellcasters)
Draconic Crude: base blocks of all draconic languages
Draconic Gold: can only be learnt from Gold Dragons
Draconic Green: can only be learnt from Green Dragons
Draconic Red: can only be learnt from Red Dragons
Draconic White: can only be learnt from White Dragons

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Racial Languages

Aeshan: Aesh language
Ancient Aeshan: original Aesh language from before the break
Dwarven: Dwarf language
Felyl: Frentih language
Giant: language of Ogres, Giants, Trolls, etc.
Gnomish: Gnome language
Goblinoid: Goblin language
Orcish: Orc language
Sub-Slang: Human language
Tetaonian: Tetaoni language
Yethish: Yopti language

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Regional Languages / Local Dialects

Ancrelan: The Sunken Mountains
Anktorsh: Cape Luxe, The Wasted Plains, Western Coast
Azorian: Azorz Rainforest
Cleu: Frosted Forest
Corshithian: Serpent Isles
Duregan: Cyleng Forest, Seascape Mountains, Teroune Forest
Enfran: Far North Mountains, Skeletal Ranges
Kressh: Aeltor Forest, Untelt Forest
Lefsholt: Cyane Forest, Forest of Xtrgtz
Leltish: Leltish Cities, Wandering Hills
Lydeanan: Cape Xenon, Middle Ranges, Tylopia Rainforest
Mounga: Barren Hills, Mounge Peninsula, Plain of Chalk
Ocenaic: Turtle Island, Wandering Islands
Poltish: Hawks Talon, World Mountains
Taersh: Cape Ox
Tortish: Frozen Peaks, Realm of Tort
Tullish: Empire of Tulloth, Navy Islands
Ythonian: Plain of Lakes
Zleth: Great Marsh of Zyle, Lost Forest, Realm of Zyle

Characters from a region without a local dialect learn one extra language of their choice instead, if appropriate.

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Planar Languages

Angelic: Good Outsiders (Int 21 to learn, except for outsiders)
Aquan: Water Elementals (Dex 17 & Int 23 to learn, except for elementals)
Astral: Neutral Outsiders (Int 21 to learn, except for outsiders)
Auran: Air Elementals (Dex 17 & Int 23 to learn, except for elementals)
Deaden: Plane of Death (Con 19 & Int 25 to learn, except for those native to Plane of Death)
Demonic: Evil Outsiders (Int 21 to learn, except for outsiders)
Ghost: Ethereal Plane (Con 17 & Int 23 to learn, except for ethereal creatures)
Ignan: Fire Elementals (Dex 17 & Int 23 to learn, except for elementals)
Liven: Plane of Life (Con 19 & Int 25 to learn, except for those native to Plane of Life)
Magical: Plane of Void (Con 19 & Int 25 to learn, except for those native to Plane of Void)
Natural: Plane of Nature (Con 19 & Int 25 to learn, except for those native to Plane of Nature)
Terran: Earth Elementals (Dex 17 & Int 23 to learn, except for elementals)

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Special Languages

Druid: only tought as part of learning to become a Druid
Subaquan: underwater denizens
Subterran: underground denizens
Sylvan forest denizens
Trade Common: Merchants Tongue (Cha 13 to learn)

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Languages

Peregrine Xebradant